/Level Designer
/3D Artist
/Tri-Sight
Dev Time: November 2020 (36hrs) Roles: Level Designer, Team Lead Tools: Maya, Unity
Made for the Ukie Raise the Game Jam 2020; Tri-Sight is a 3 player, online lobby based, cooperative puzzle game where players must work together to escape the dreaded office dungeon. The gameplay is asynchronous, with each player being able to see a slightly differen't view.
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Player 1 can move and just see the world normally.
Player 2 can rotate but can see monsters.
Player 3 can rotate but can see traps.
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Designed with COVID restrictions in mind, this was a game made for online gaming. Players need to discuss what they can see with each other in order to win.
/Blockout
Originally a team member planned out a really large and complex dungeon, which would have been quite fun. But seeing as this was a game-jam we decided to focus it down into something more digestable. With the players moving along a grid, it was quite easy to box and plan out the inclusion of enemy paths and traps.